Cache API
Bridgetown includes a Caching API which is used both internally as well as exposed for plugins and components. It can be used to cache the output of deterministic functions to speed up site generation. This cache will be persistent across builds (saved to byte streams inside .bridgetown-cache
), but
cleared when Bridgetown detects any changes to bridgetown.config.yml
.
There’s also a per-build, temporary, in-memory cache hash you can use to save any expensive operations or objects within a single build process.
Table of Contents #
Usage #
Bridgetown::Cache.new(name) → new_cache #
If there has already been a Cache created with name
, this will return a
reference to that existing Cache. Otherwise, create a new Cache called name
.
If this Cache will be used by a Gem-packaged plugin, name
should either be the
name of the Gem, or prefixed with the name of the Gem followed by ::
(if a
plugin expects to use multiple Caches). If this Cache will be used internally by
Bridgetown, name
should be the name of the class that is using the Cache (ie:
"Bridgetown::Converters::Markdown"
).
Cached objects are shared between all Caches created with the same name
, but
are not shared between Caches with different names. There can be an object
stored with key 1
in Bridgetown::Cache.new("a")
and an object stored with key
1
in Bridgetown::Cache.new("b")
and these will not point to the same cached
object. This way, you do not need to ensure that keys are globally unique.
getset(key) {block} #
This is the most common way to utilize the Cache.
block
is a bit of code that takes a lot of time to compute, but always
generates the same output given a particular input (like converting Markdown to
HTML). key
is a String
(or an object with to_s
) that uniquely identifies
the input to the function.
If key
already exists in the Cache, it will be returned and block
will never
be executed. If key
does not exist in the Cache, block
will be executed and
the result will be added to the Cache and returned.
def cache
@@cache ||= Bridgetown::Cache.new("ConvertMarkdown")
end
def convert_markdown_to_html(markdown)
cache.getset(markdown) do
expensive_conversion_method(markdown)
end
end
In the above example, expensive_conversion_method
will only be called once for
any given markdown
input. If convert_markdown_to_html
is called a second
time with the same input, the cached output will be returned.
Because posts will frequently remain unchanged from one build to the next, this is an effective way to avoid performing the same computations each time the site is built.
clear #
This will clear all cached objects from a particular Cache. The Cache will be empty, both in memory and on disk.
Additional Methods #
The following methods should probably only be used in special circumstances:
cache[key] → value #
Fetches key
from Cache and returns its value
. Raises if key
does not exist
in Cache.
cache[key] = value #
Adds value
to Cache under key
.
Returns nothing.
key?(key) → true or false #
Returns true
if key
already exists in Cache. False otherwise.
delete(key) #
Removes key
from Cache.
Returns nothing.
Temporary In-Memory Cache #
The site
object (available from within most code paths, or you can use Bridgetown::Current.site
) exposes a tmp_cache
hash (of type HashWithDotAccess::Hash
). You can use this to save and recall data. Using memoization makes this quite easy:
temporary_value = site.tmp_cache[:temporary_value] ||= do_expensive_stuff
Thus the do_expensive_stuff
operation will run only once for the lifetime of a single build, even if you need to instantiate the temporary_value
variable a myriad of times.